|
Spec DATA |
Role: Recce system Armament:
1 x Electro_magnetic accelerating
cannon
warheads: GP
Crew:4, Driver,
commander & 2 x technitions
Sensors: Passive
Multi-sensor, advanced.
Speed: Medium
(65kph)
Armour: Medium
advanced-plastics
|
Development
info. |
Concept & Model
artist: Haydn Modelling
software: Z-Modeller
Date of first
model: 01/02
Model status: Ready
for testing
Incorporated into
presentation engine: Not
|
|
|
|
The
IDC brought the Hawk system to supplement it's versatile
but basic Viper scout. The Hawk is highly sophisticated
belying it's simple lines. When mobile, the Hawk can
function as a light tank using it's light
Electro-magnetic accelerating cannon to engage lightly
armoured units. However, the system deploys to be a
highly stealthy multi-sensor surveillance post. When
deployed, the turret is fixed (and thus cannot fire,
leaving the unit defenceless) and a tall mast extends
from the rear of the hull. Atop the mast is a powerful
passive multi-wave scanner which can view units at great
ranges. To help conceal the Hawk when it is deployed, it
employs 'chameleon' camouflage which exactly matches it's
surroundings. As well as this, it is radar stealthy and
it's outer surfaces rapidly cools down, again to exactly
match it's surroundings.
This unit is extremely complex to implement. It will
deploy and test 'stealth' INI code. The idea of texture
mapping the unit in exactly the terrain tile is a
programming challenge.
|