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Welcome to my Vxl modding and AbsCnC development homepage. If you have been bitten by the modding bug, please take a look at the AbsCnC content on this site. In the realisation that the future RTS games are going to be less modable than TS and RA2, the AbstractedCnC ('AbsCnC') project was set up. This is an all new RTS engine being developed at SourceForge. It is a complete game project based on a modular concept which is intentionally moddable (and FREE!). The graphics will be true 3D (not voxel format). My small part in the project is the 'default' battleset design and graphics. Have a look at the homepage if you have a chance. I have previously released 4 mods for Tiberian Sun and am, in a small part, involved in the Imperial Siege Mod; go there..... Original voxel models are available in the Voxel section. The original voxel models on this site are free and can be used or changed without restriction. |
See my AbsCnC Battleset here. |